//llSetTexture(string texture,integer side)
关于材质的UUID ASSET,可以通过右健copy UUID ASSET 来获得.
default
{
state_entry()
{
llSetTexture("wood",ALL_SIDES); //set name of texture
llSetTexture("4b4a491a-17fe-d114-796c-f0fb40c8ad1c",ALL_SIDES);// set UUID ASSET
}
touch_start(integer total_number)
{
llSetTexture("wood2",ALL_SIDES);
llSetTexture("d0e67013-1a82-d2b5-bef8-c5fccb80069e",ALL_SIDES);
llSleep(1.5);
llResetScript();
}
}